About Devon Erb

Las Vegas based software engineer with 5+ years of professional experience.

I build practical software with a hands-on mix of web development, product thinking, and game systems work. My public projects span portfolio sites, language experiments, and the ongoing Godot multiplayer project Lord of the Halo.

I like work where the user can feel the engineering: fast pages, clear interfaces, useful tooling, and gameplay systems that are easy to test, extend, and actually play with friends.

What I Build

Websites

Clean, responsive pages for portfolios, small businesses, and service-focused sites.

Software Tools

Useful project code, experiments, and systems that solve direct problems.

Game Systems

Godot gameplay, multiplayer networking, combat, UI, and mode design.

Experiments

Language practice and public experiments across HTML, Rust, C++, and Go.

Resume

Full Stack Software Engineer

Bachelor's in Computer Science with experience across Progress OpenEdge, React, .NET APIs, ERP systems, automation, and production websites.

2024 – Present

Sedgwick

Progress Developer / React Developer

  • Working on a Progress OpenEdge upgrade from 11.7 to 12 with a focus on legacy program optimization and server-side code.
  • Built and maintained React and TypeScript front-end work using Git, Node, and React Query.
  • Integrated Progress legacy code with C# .NET APIs and React interfaces.
2020 – 2024

FDM4 America, Inc.

Software Engineer

  • Developed web and desktop applications for ERP, WMS, MRP, vendor portals, and e-commerce workflows.
  • Implemented payment, order-processing, and shipping integrations across platforms like PayPal, Braintree, Stripe, PNC ACH, Shopify, EDI, FedEx, and Stamps.com.
  • Trained new programmers and worked with Progress ABL, JavaScript, jQuery, HTML, CSS, .NET, Docker, CI/CD, Bitbucket, and Jira.
2023 – 2024

Bullet Legal Services LLC

Frontend Web Developer

  • Built a modern reactive website using HTML, CSS, JavaScript, Bootstrap, cPanel, FileZilla, and FTP deployment.
2019 – 2020

KGE Legal

Software Developer

  • Built web scraping, automation, and software testing workflows using Selenium and Python.
  • Developed front-end web applications, generated Excel reports from court website data, updated site content, and maintained IT infrastructure.

Lord of the Halo

A Godot 4.6 multiplayer co-op adventure from TrippleBunk Studios.

Lord of the Halo is a Halo-inspired, Diablo-inspired, and Dark Souls-inspired co-op action game built around peer-to-peer multiplayer, arena modes, RPG classes, split-screen local play, and fast iteration in Godot.

  • Halo-inspired
  • Diablo-inspired
  • Dark Souls-inspired
  • Godot 4.6
  • WebRTC
  • ENet LAN
  • Steam P2P
  • Split Screen